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the claim
Playing violent video games causes real-world violence in players.
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CONTESTED PARTIAL
Recorded sources
3 sources for · 3 against
Is it true that playing violent video games causes real-world violence in players?
Partly. The retrieved studies address aggression and hostility rather than real-world violence: meta-analyses report that violent video games increase aggressive behavior, while other experimental work finds no desensitization to real-world violence and argues aggression does not translate into violent crime. No item settles the claim that playing violent video games causes real-world violence.
Verdict: CONTESTED PARTIAL · 3 sources for, 3 against · Last checked
Evidence for · 3
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Experimental study of the differential effects of playing versus watching violent video games on children's aggressive behavior. (n.d.). cir.nii.ac.jp. https://doi.org/10.1002/ab.20245
Evidence against · 3
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Lengersdorff, L. L., Wagner, I. C., Mittmann, G., Sastre-Yagüe, D., Lüttig, A., Olsson, A., Petrovic, P., & Lamm, C. (2023). Neuroimaging and behavioral evidence that violent video games exert no negative effect on human empathy for pain and emotional reactivity to violence. doi.org. https://doi.org/10.7554/eLife.84951
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More for · 2
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Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature. (n.d.). cir.nii.ac.jp. https://doi.org/10.1111/1467-9280.00366
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Anderson, C. A. & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: a meta-analytic review of the scientific literature.. doi.org. https://doi.org/10.1111/1467-9280.00366
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Anderson, C. A., Shibuya, A., Ihori, N., Swing, E. L., Bushman, B. J., Sakamoto, A., Rothstein, H. R., & Saleem, M. (2010). Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review.. doi.org. https://doi.org/10.1037/a0018251
More against · 2
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Batty, S. (2021). A Positive Side of Violent Video Game Play. doi.org. https://doi.org/10.32396/USURJ.V7I1.473
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Sauer, J., Drummond, A., & Nova, N. (2015). Violent video games: The effects of narrative context and reward structure on in-game and postgame aggression.. doi.org. https://doi.org/10.1037/xap0000050
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