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the claim
Poker is more a game of skill than chance
the verdict
SUPPORTED
the evidence backs this
refutedsupported
the weight of evidence
9 sources for · 0 against

Peer-reviewed literature and reference materials indicate that while poker incorporates elements of chance via the draw of cards, a player's strategic and decision-making skill is paramount to long-term success, making it predominantly a game of skill.

Evidence for · 9
2015 · cited by 11
Poker is characterized as a “mixed” game: a game that includes both skill and chance components. But what individual differences are characteristic of skilled poker players? No previous study has sought to evaluate the full scope of characteristics contributing to playing skill. The purpose of this study was to fill this void by attempting to comprehensively examining the individual characteristics associated with good poker players. Results from a sample of undergraduate students and community members ( n = 100) showed that good players are more likely to be male, to have lower susceptibility to gambling fallacies, a greater tolerance for financial risk, superior social information processing skills, and less openness to aesthetic and imaginative experience. Evidence from this study also indicates that having sufficient levels of most of these attributes is more important for poker success than having exceptional strength in just one or two of these areas.
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rails:sufficiency:supported:for=3+5p:against=0+0p | v55:sufficiency

More for · 8
2012 · cited by 1
This paper sheds light on the age-old argument as to whether poker is a game in which skill predominates over chance or vice versa. Recent work addressing the issue of skill vs. chance is reviewed. This current study considers two different scenarios to address the issue: 1) a mathematical analysis supported by computer simulations of one random player and one skilled player in Texas Hold'Em, and 2) full-table simulation games of Texas Hold'Em and Seven Card Stud. Findings for scenario 1 showed the skilled player winning 97 percent of the hands. Findings for scenario 2 further reinforced that highly skilled players convincingly beat unskilled players. Following this study that shows poker as predominantly a skill game, various gaming jurisdictions might declare poker as such, thus legalizing and broadening the game for new venues, new markets, new demographics, and new media. Internet gaming in particular could be expanded and released from its current illegality in the U.S. with benefits accruing to casinos who wish to offer online poker.
2024 · cited by 0
The intricate dance between skill and chance in poker has been a topic of enduring debate, resonating not just among game enthusiasts but also in legal, economic, and cultural corridors. Drawing from historical underpinnings and foundational principles of game theory—pioneered by the likes of Emile Borel and notably advanced by John Von Neumann—this paper delves into the intricate interplay of skill and chance in poker. By introducing a comprehensive model that employs game theory principles, we navigate poker's multidimensional landscape, demonstrating that these elements are inextricably intertwined. Our analysis reveals that while the draw of cards introduces an inherent element of chance, a player's prowess in decision-making, strategizing, bluffing, and opponent interpretation is paramount to long-term success. This dual nature of poker – where both skill and chance operate in tandem – is what makes it a subject of such profound interest and complexity. By presenting poker in this nuanced light, our study seeks to break down traditional dichotomies and offers a more holistic understanding.
2013 · cited by 0
For more than a millennium, people have been drawn to card games because they provide an interesting and entertaining forum for the elements of chance and skill to play out. Current players risk running afoul of the law when, in the course of play in a game of chance, money is wagered and won or lost. Several recent criminal and civil court actions in the U.S. have focused on the extent to which skill is a factor in the game of poker and this question is the subject of much debate in legal and political arenas. If chance is the driving force underlying the economics of poker, some states are considering the possibility of regulating―and thus legalizing―poker for the potential revenues it may generate. If poker is a game in which outcomes are dominated by skill, most states would lack the regulatory power over this multibillion dollar industry. This paper examines the factors affecting players’ returns on investments in poker and presents the results of an analysis of one billion hands of real online poker games.
2024 · cited by 0
Little is known about how gamblers form probability assessments. This paper reports on a preregistered study that administered an incentivized Bayesian choice task to n = 465 self-reported gamblers and non-gamblers. The task elicits subjective probability assessments and allows one to estimate the degree to which distinct information sources are weighted in forming probability assessments. Our data failed to support our main hypotheses that experienced online gamblers would be more accurate than non-gamblers in estimating probabilities, that gamblers experienced in games of skill (e.g., poker) would be more accurate than gamblers experienced only in non-skill games (e.g., slots), that accuracy would differ by sex, or that information sources would be weighted differently across different participant groups. Exploratory analysis, however, revealed that gambling frequency predicted lower Bayesian accuracy, while cognitive reflection predicted higher accuracy. The decline in accuracy linked to self-reported gambling frequency was stronger for female participants. Decision modeling estimated a decreased weight place on new evidence (over base rate odds) for those participant groups who showed decreased accuracy, which suggests that a proper incorporation of new information is important for probability assessments. Our results link online gambling frequency to worse performance in the critical probability assessment skills that should benefit gambling success (i.e., in skill-based games). Additional research is needed to better understand the mechanism linking reported gambling frequency to probability assessment accuracy.
cited by 0
A game of skill is a game where the outcome is determined mainly by mental or physical skill, rather than chance. Alternatively, a game of chance is one A game of skill is a game where the outcome is determined mainly by mental or physical skill, rather than chance. Alternatively, a game of chance is one where its outcome is strongly influenced by some randomizing device, such as dice, spinning tops, playing cards, roulette wheels, or numbered balls drawn from a container. While a game of chance may have some skill element to it, chance generally A… Alternatively, a game of chance is one where its outcome is strongly influenced by some randomizing device, such as dice, spinning tops, playing cards, roulette wheels, or numbered balls drawn from a container. While a game of chance may have some skill element to it, chance generally plays a greater role in determining its outcome. A game of skill may also have elements of chance, but skill plays a greater role in determining its outcome. Some commonly played games of skill and chance include: poker, collectible card games, contract bridge, backgammon and mahjong. Most games of skill also involve a degree of chance, due to natural aspects of the environment, a randomizing device (such as dice, playing cards or a coin flip), or guessing due to incomplete information. For many games where skill is a component alongside chance, such as card games like poker but also some physical games, the skills needed to play the game well include the calculation of mathematical probabilities and the application of game theory. Game theory often leads to tactics such as bluffing and other forms of deception.
cited by 0
A casino game is one in which players gamble cash or chips on various possible random outcomes or combinations of outcomes, often in a casino environment A casino game is one in which players gamble cash or chips on various possible random outcomes or combinations of outcomes, often in a casino environment. Such games are also available in online casinos, where permitted by law. Casino games can also be played outside of casinos for entertainment purposes, like in parties or in school competitions, on machines that simulate gambling. Casino games typically provide a predictable long-term advantage to the casino, or "house", while offering the players the possibility of a short-term gain that in some cases can be large. Some casino games have a skill element, where the players' decisions have an impact on the results. Players possessing sufficient skills to eliminate the inherent long-term disadvantage (the house edge or vigorish) in a casino game are referred to as advantage players. The players' disadvantage is a result of the casino not paying winning wagers according to the game's "true odds", which are the payouts that would be expected considering the odds of a wager either winning or losing. For example, if a game is played by wagering on the number that would result from the roll of one die, the true odds would be 6 times the amount wagered since there is a 1 in 6 chance of any single number appearing, assuming that the player gets the original amount wagered back. However, the casino may only pay 4 times the amount wagered for a winning wager. The house edge, or vigorish, is defined as the…
1992 · cited by 0
advocates of the game claim that poker is a game of skill. World championships are held and … appropriate models. (Lopes 1976, p.218) Poker is a game of decision making under risk where … this clearly: Most people think that poker is a game. It isn’t man. It’s work. You have
1995 · cited by 0
that advocates of the game claim that poker is a game of skill. World championships are held and won … developed appropriate models. (Lopes 1976, p.218) Poker is a game of decision making under risk where regular … expressed this clearly: Most people think that poker is a game. It isn’t man. It’s work. You have to work
Everything we examined (9) — 7 independent sources
This check searched the claim as stated. It did not run a separate search for evidence against it.
  1. Poker's Paradox: The Interplay of Skill, Chance, and Game Theorypeer-reviewedno side taken
  2. ECONOMICS OF POKER: THE EFFECT OF SYSTEMIC CHANCEpeer-reviewedno side taken
  3. Characteristics of Good Poker Playerspeer-reviewedno side taken
  4. Toward Legalization of Poker: The Skill vs. Chance Debatepeer-reviewedno side taken
  5. Gambling habits and Probability Judgements in a Bayesian Task Environment.peer-reviewedno side taken
  6. Game of skillreferencesame source L11no side taken
  7. Casino gamereferencesame source L11no side taken
  8. The Psychology of Gamblingreferencesame source L35no side taken
  9. The psychology of gamblingreferencesame source L35no side taken
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